Commit 46543b00 authored by Dan Johansen's avatar Dan Johansen

initial commit, using ayufans mainline branch

parents
From 52505a426ae3a358708a2adc67d288b771df4192 Mon Sep 17 00:00:00 2001
From: Dan Johansen <strit@manjaro.org>
Date: Mon, 16 Sep 2019 19:46:48 +0200
Subject: [PATCH 1/3] arm64-dts-rockchip-remove-capacity-dmips-rk3399
---
arch/arm64/boot/dts/rockchip/rk3399.dtsi | 6 ------
1 file changed, 6 deletions(-)
diff --git a/arch/arm64/boot/dts/rockchip/rk3399.dtsi b/arch/arm64/boot/dts/rockchip/rk3399.dtsi
index cede1ad81be2..e6e224205573 100644
--- a/arch/arm64/boot/dts/rockchip/rk3399.dtsi
+++ b/arch/arm64/boot/dts/rockchip/rk3399.dtsi
@@ -71,7 +71,6 @@
compatible = "arm,cortex-a53";
reg = <0x0 0x0>;
enable-method = "psci";
- capacity-dmips-mhz = <485>;
clocks = <&cru ARMCLKL>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <100>;
@@ -83,7 +82,6 @@
compatible = "arm,cortex-a53";
reg = <0x0 0x1>;
enable-method = "psci";
- capacity-dmips-mhz = <485>;
clocks = <&cru ARMCLKL>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <100>;
@@ -95,7 +93,6 @@
compatible = "arm,cortex-a53";
reg = <0x0 0x2>;
enable-method = "psci";
- capacity-dmips-mhz = <485>;
clocks = <&cru ARMCLKL>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <100>;
@@ -107,7 +104,6 @@
compatible = "arm,cortex-a53";
reg = <0x0 0x3>;
enable-method = "psci";
- capacity-dmips-mhz = <485>;
clocks = <&cru ARMCLKL>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <100>;
@@ -119,7 +115,6 @@
compatible = "arm,cortex-a72";
reg = <0x0 0x100>;
enable-method = "psci";
- capacity-dmips-mhz = <1024>;
clocks = <&cru ARMCLKB>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <436>;
@@ -131,7 +126,6 @@
compatible = "arm,cortex-a72";
reg = <0x0 0x101>;
enable-method = "psci";
- capacity-dmips-mhz = <1024>;
clocks = <&cru ARMCLKB>;
#cooling-cells = <2>; /* min followed by max */
dynamic-power-coefficient = <436>;
--
2.23.0
diff --git a/MAINTAINERS b/MAINTAINERS
index a74227ad082e..b5633b56391e 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -2705,6 +2705,14 @@ S: Supported
F: drivers/net/bonding/
F: include/uapi/linux/if_bonding.h
+BOOTSPLASH
+M: Max Staudt <mstaudt@suse.de>
+L: linux-fbdev@vger.kernel.org
+S: Maintained
+F: drivers/video/fbdev/core/bootsplash*.*
+F: drivers/video/fbdev/core/dummycon.c
+F: include/linux/bootsplash.h
+
BPF (Safe dynamic programs and tools)
M: Alexei Starovoitov <ast@kernel.org>
M: Daniel Borkmann <daniel@iogearbox.net>
diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
index 7f1f1fbcef9e..f3ff976266fe 100644
--- a/drivers/video/console/Kconfig
+++ b/drivers/video/console/Kconfig
@@ -151,6 +151,30 @@ config FRAMEBUFFER_CONSOLE_ROTATION
such that other users of the framebuffer will remain normally
oriented.
+config BOOTSPLASH
+ bool "Bootup splash screen"
+ depends on FRAMEBUFFER_CONSOLE
+ ---help---
+ This option enables the Linux bootsplash screen.
+
+ The bootsplash is a full-screen logo or animation indicating a
+ booting system. It replaces the classic scrolling text with a
+ graphical alternative, similar to other systems.
+
+ Since this is technically implemented as a hook on top of fbcon,
+ it can only work if the FRAMEBUFFER_CONSOLE is enabled and a
+ framebuffer driver is active. Thus, to get a text-free boot,
+ the system needs to boot with vesafb, efifb, or similar.
+
+ Once built into the kernel, the bootsplash needs to be enabled
+ with bootsplash.enabled=1 and a splash file needs to be supplied.
+
+ Further documentation can be found in:
+ Documentation/fb/bootsplash.txt
+
+ If unsure, say N.
+ This is typically used by distributors and system integrators.
+
config STI_CONSOLE
bool "STI text console"
depends on PARISC
diff --git a/drivers/video/fbdev/core/Makefile b/drivers/video/fbdev/core/Makefile
index 73493bbd7a15..66895321928e 100644
--- a/drivers/video/fbdev/core/Makefile
+++ b/drivers/video/fbdev/core/Makefile
@@ -29,3 +29,6 @@ obj-$(CONFIG_FB_SYS_IMAGEBLIT) += sysimgblt.o
obj-$(CONFIG_FB_SYS_FOPS) += fb_sys_fops.o
obj-$(CONFIG_FB_SVGALIB) += svgalib.o
obj-$(CONFIG_FB_DDC) += fb_ddc.o
+
+obj-$(CONFIG_BOOTSPLASH) += bootsplash.o bootsplash_render.o \
+ dummyblit.o
diff --git a/drivers/video/fbdev/core/bootsplash.c b/drivers/video/fbdev/core/bootsplash.c
new file mode 100644
index 000000000000..e449755af268
--- /dev/null
+++ b/drivers/video/fbdev/core/bootsplash.c
@@ -0,0 +1,294 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Main file: Glue code, workers, timer, PM, kernel and userland API)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#define pr_fmt(fmt) "bootsplash: " fmt
+
+
+#include <linux/atomic.h>
+#include <linux/bootsplash.h>
+#include <linux/console.h>
+#include <linux/device.h> /* dev_warn() */
+#include <linux/fb.h>
+#include <linux/fs.h>
+#include <linux/kernel.h>
+#include <linux/jiffies.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/platform_device.h>
+#include <linux/printk.h>
+#include <linux/selection.h> /* console_blanked */
+#include <linux/stringify.h>
+#include <linux/types.h>
+#include <linux/vmalloc.h>
+#include <linux/vt_kern.h>
+#include <linux/workqueue.h>
+
+#include "bootsplash_internal.h"
+
+
+/*
+ * We only have one splash screen, so let's keep a single
+ * instance of the internal state.
+ */
+static struct splash_priv splash_state;
+
+
+static void splash_callback_redraw_vc(struct work_struct *ignored)
+{
+ if (console_blanked)
+ return;
+
+ console_lock();
+ if (vc_cons[fg_console].d)
+ update_screen(vc_cons[fg_console].d);
+ console_unlock();
+}
+
+
+static bool is_fb_compatible(const struct fb_info *info)
+{
+ if (!(info->flags & FBINFO_BE_MATH)
+ != !fb_be_math((struct fb_info *)info)) {
+ dev_warn(info->device,
+ "Can't draw on foreign endianness framebuffer.\n");
+
+ return false;
+ }
+
+ if (info->flags & FBINFO_MISC_TILEBLITTING) {
+ dev_warn(info->device,
+ "Can't draw splash on tiling framebuffer.\n");
+
+ return false;
+ }
+
+ if (info->fix.type != FB_TYPE_PACKED_PIXELS
+ || (info->fix.visual != FB_VISUAL_TRUECOLOR
+ && info->fix.visual != FB_VISUAL_DIRECTCOLOR)) {
+ dev_warn(info->device,
+ "Can't draw splash on non-packed or non-truecolor framebuffer.\n");
+
+ dev_warn(info->device,
+ " type: %u visual: %u\n",
+ info->fix.type, info->fix.visual);
+
+ return false;
+ }
+
+ if (info->var.bits_per_pixel != 16
+ && info->var.bits_per_pixel != 24
+ && info->var.bits_per_pixel != 32) {
+ dev_warn(info->device,
+ "We only support drawing on framebuffers with 16, 24, or 32 bpp, not %d.\n",
+ info->var.bits_per_pixel);
+
+ return false;
+ }
+
+ return true;
+}
+
+
+/*
+ * Called by fbcon_switch() when an instance is activated or refreshed.
+ */
+void bootsplash_render_full(struct fb_info *info)
+{
+ if (!is_fb_compatible(info))
+ return;
+
+ bootsplash_do_render_background(info);
+}
+
+
+/*
+ * External status enquiry and on/off switch
+ */
+bool bootsplash_would_render_now(void)
+{
+ return !oops_in_progress
+ && !console_blanked
+ && bootsplash_is_enabled();
+}
+
+bool bootsplash_is_enabled(void)
+{
+ bool was_enabled;
+
+ /* Make sure we have the newest state */
+ smp_rmb();
+
+ was_enabled = test_bit(0, &splash_state.enabled);
+
+ return was_enabled;
+}
+
+void bootsplash_disable(void)
+{
+ int was_enabled;
+
+ was_enabled = test_and_clear_bit(0, &splash_state.enabled);
+
+ if (was_enabled) {
+ if (oops_in_progress) {
+ /* Redraw screen now so we can see a panic */
+ if (vc_cons[fg_console].d)
+ update_screen(vc_cons[fg_console].d);
+ } else {
+ /* No urgency, redraw at next opportunity */
+ schedule_work(&splash_state.work_redraw_vc);
+ }
+ }
+}
+
+void bootsplash_enable(void)
+{
+ bool was_enabled;
+
+ if (oops_in_progress)
+ return;
+
+ was_enabled = test_and_set_bit(0, &splash_state.enabled);
+
+ if (!was_enabled)
+ schedule_work(&splash_state.work_redraw_vc);
+}
+
+
+/*
+ * Userland API via platform device in sysfs
+ */
+static ssize_t splash_show_enabled(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ return sprintf(buf, "%d\n", bootsplash_is_enabled());
+}
+
+static ssize_t splash_store_enabled(struct device *device,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ bool enable;
+ int err;
+
+ if (!buf || !count)
+ return -EFAULT;
+
+ err = kstrtobool(buf, &enable);
+ if (err)
+ return err;
+
+ if (enable)
+ bootsplash_enable();
+ else
+ bootsplash_disable();
+
+ return count;
+}
+
+static DEVICE_ATTR(enabled, 0644, splash_show_enabled, splash_store_enabled);
+
+
+static struct attribute *splash_dev_attrs[] = {
+ &dev_attr_enabled.attr,
+ NULL
+};
+
+ATTRIBUTE_GROUPS(splash_dev);
+
+
+
+
+/*
+ * Power management fixup via platform device
+ *
+ * When the system is woken from sleep or restored after hibernating, we
+ * cannot expect the screen contents to still be present in video RAM.
+ * Thus, we have to redraw the splash if we're currently active.
+ */
+static int splash_resume(struct device *device)
+{
+ if (bootsplash_would_render_now())
+ schedule_work(&splash_state.work_redraw_vc);
+
+ return 0;
+}
+
+static int splash_suspend(struct device *device)
+{
+ cancel_work_sync(&splash_state.work_redraw_vc);
+
+ return 0;
+}
+
+
+static const struct dev_pm_ops splash_pm_ops = {
+ .thaw = splash_resume,
+ .restore = splash_resume,
+ .resume = splash_resume,
+ .suspend = splash_suspend,
+ .freeze = splash_suspend,
+};
+
+static struct platform_driver splash_driver = {
+ .driver = {
+ .name = "bootsplash",
+ .pm = &splash_pm_ops,
+ },
+};
+
+
+/*
+ * Main init
+ */
+void bootsplash_init(void)
+{
+ int ret;
+
+ /* Initialized already? */
+ if (splash_state.splash_device)
+ return;
+
+
+ /* Register platform device to export user API */
+ ret = platform_driver_register(&splash_driver);
+ if (ret) {
+ pr_err("platform_driver_register() failed: %d\n", ret);
+ goto err;
+ }
+
+ splash_state.splash_device
+ = platform_device_alloc("bootsplash", 0);
+
+ if (!splash_state.splash_device)
+ goto err_driver;
+
+ splash_state.splash_device->dev.groups = splash_dev_groups;
+
+ ret = platform_device_add(splash_state.splash_device);
+ if (ret) {
+ pr_err("platform_device_add() failed: %d\n", ret);
+ goto err_device;
+ }
+
+
+ INIT_WORK(&splash_state.work_redraw_vc, splash_callback_redraw_vc);
+
+ return;
+
+err_device:
+ platform_device_put(splash_state.splash_device);
+ splash_state.splash_device = NULL;
+err_driver:
+ platform_driver_unregister(&splash_driver);
+err:
+ pr_err("Failed to initialize.\n");
+}
diff --git a/drivers/video/fbdev/core/bootsplash_internal.h b/drivers/video/fbdev/core/bootsplash_internal.h
new file mode 100644
index 000000000000..b11da5cb90bf
--- /dev/null
+++ b/drivers/video/fbdev/core/bootsplash_internal.h
@@ -0,0 +1,55 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Internal data structures used at runtime)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#ifndef __BOOTSPLASH_INTERNAL_H
+#define __BOOTSPLASH_INTERNAL_H
+
+
+#include <linux/types.h>
+#include <linux/fb.h>
+#include <linux/kernel.h>
+#include <linux/mutex.h>
+#include <linux/spinlock.h>
+
+
+/*
+ * Runtime types
+ */
+struct splash_priv {
+ /*
+ * Enabled/disabled state, to be used with atomic bit operations.
+ * Bit 0: 0 = Splash hidden
+ * 1 = Splash shown
+ *
+ * Note: fbcon.c uses this twice, by calling
+ * bootsplash_would_render_now() in set_blitting_type() and
+ * in fbcon_switch().
+ * This is racy, but eventually consistent: Turning the
+ * splash on/off will cause a redraw, which calls
+ * fbcon_switch(), which calls set_blitting_type().
+ * So the last on/off toggle will make things consistent.
+ */
+ unsigned long enabled;
+
+ /* Our gateway to userland via sysfs */
+ struct platform_device *splash_device;
+
+ struct work_struct work_redraw_vc;
+};
+
+
+
+/*
+ * Rendering functions
+ */
+void bootsplash_do_render_background(struct fb_info *info);
+
+#endif
diff --git a/drivers/video/fbdev/core/bootsplash_render.c b/drivers/video/fbdev/core/bootsplash_render.c
new file mode 100644
index 000000000000..4d7e0117f653
--- /dev/null
+++ b/drivers/video/fbdev/core/bootsplash_render.c
@@ -0,0 +1,93 @@
+/*
+ * Kernel based bootsplash.
+ *
+ * (Rendering functions)
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#define pr_fmt(fmt) "bootsplash: " fmt
+
+
+#include <linux/bootsplash.h>
+#include <linux/fb.h>
+#include <linux/kernel.h>
+#include <linux/printk.h>
+#include <linux/types.h>
+
+#include "bootsplash_internal.h"
+
+
+
+
+/*
+ * Rendering: Internal drawing routines
+ */
+
+
+/*
+ * Pack pixel into target format and do Big/Little Endian handling.
+ * This would be a good place to handle endianness conversion if necessary.
+ */
+static inline u32 pack_pixel(const struct fb_var_screeninfo *dst_var,
+ u8 red, u8 green, u8 blue)
+{
+ u32 dstpix;
+
+ /* Quantize pixel */
+ red = red >> (8 - dst_var->red.length);
+ green = green >> (8 - dst_var->green.length);
+ blue = blue >> (8 - dst_var->blue.length);
+
+ /* Pack pixel */
+ dstpix = red << (dst_var->red.offset)
+ | green << (dst_var->green.offset)
+ | blue << (dst_var->blue.offset);
+
+ /*
+ * Move packed pixel to the beginning of the memory cell,
+ * so we can memcpy() it out easily
+ */
+#ifdef __BIG_ENDIAN
+ switch (dst_var->bits_per_pixel) {
+ case 16:
+ dstpix <<= 16;
+ break;
+ case 24:
+ dstpix <<= 8;
+ break;
+ case 32:
+ break;
+ }
+#else
+ /* This is intrinsically unnecessary on Little Endian */
+#endif
+
+ return dstpix;
+}
+
+
+void bootsplash_do_render_background(struct fb_info *info)
+{
+ unsigned int x, y;
+ u32 dstpix;
+ u32 dst_octpp = info->var.bits_per_pixel / 8;
+
+ dstpix = pack_pixel(&info->var,
+ 0,
+ 0,
+ 0);
+
+ for (y = 0; y < info->var.yres_virtual; y++) {
+ u8 *dstline = info->screen_buffer + (y * info->fix.line_length);
+
+ for (x = 0; x < info->var.xres_virtual; x++) {
+ memcpy(dstline, &dstpix, dst_octpp);
+
+ dstline += dst_octpp;
+ }
+ }
+}
diff --git a/drivers/video/fbdev/core/dummyblit.c b/drivers/video/fbdev/core/dummyblit.c
new file mode 100644
index 000000000000..8c22ff92ce24
--- /dev/null
+++ b/drivers/video/fbdev/core/dummyblit.c
@@ -0,0 +1,89 @@
+/*
+ * linux/drivers/video/fbdev/core/dummyblit.c -- Dummy Blitting Operation
+ *
+ * Authors:
+ * Max Staudt <mstaudt@suse.de>
+ *
+ * These functions are used in place of blitblit/tileblit to suppress
+ * fbcon's text output while a splash is shown.
+ *
+ * Only suppressing actual rendering keeps the text buffer in the VC layer
+ * intact and makes it easy to switch back from the bootsplash to a full
+ * text console with a simple redraw (with the original functions in place).
+ *
+ * Based on linux/drivers/video/fbdev/core/bitblit.c
+ * and linux/drivers/video/fbdev/core/tileblit.c
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#include <linux/module.h>
+#include <linux/fb.h>
+#include <linux/vt_kern.h>
+#include <linux/console.h>
+#include <asm/types.h>
+#include "fbcon.h"
+
+static void dummy_bmove(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int dy, int dx, int height, int width)
+{
+ ;
+}
+
+static void dummy_clear(struct vc_data *vc, struct fb_info *info, int sy,
+ int sx, int height, int width)
+{
+ ;
+}
+
+static void dummy_putcs(struct vc_data *vc, struct fb_info *info,
+ const unsigned short *s, int count, int yy, int xx,
+ int fg, int bg)
+{