diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
index 8a0616238467ae898aada2b17d7e3ae36e62b9fb..bb8e026d64056b738eb3b105a7f31e5f4162bf3b 100644
--- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
+++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c
@@ -80,6 +80,8 @@ static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int channel,
 	u32 bld_base, ch_base;
 	u32 outsize, insize;
 	u32 hphase, vphase;
+	u32 hn = 0, hm = 0;
+	u32 vn = 0, vm = 0;
 	bool subsampled;
 
 	DRM_DEBUG_DRIVER("Updating VI channel %d overlay %d\n",
@@ -137,12 +139,41 @@ static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int channel,
 	subsampled = format->hsub > 1 || format->vsub > 1;
 
 	if (insize != outsize || subsampled || hphase || vphase) {
-		u32 hscale, vscale;
+		unsigned int scanline, required;
+		struct drm_display_mode *mode;
+		u32 hscale, vscale, fps;
+		u64 ability;
 
 		DRM_DEBUG_DRIVER("HW scaling is enabled\n");
 
-		hscale = state->src_w / state->crtc_w;
-		vscale = state->src_h / state->crtc_h;
+		mode = &plane->state->crtc->state->mode;
+		fps = (mode->clock * 1000) / (mode->vtotal * mode->htotal);
+		ability = clk_get_rate(mixer->mod_clk);
+		/* BSP algorithm assumes 80% efficiency of VI scaler unit */
+		ability *= 80;
+		do_div(ability, mode->vdisplay * fps * max(src_w, dst_w));
+
+		required = src_h * 100 / dst_h;
+
+		if (ability < required) {
+			DRM_DEBUG_DRIVER("Using vertical coarse scaling\n");
+			vm = src_h;
+			vn = (u32)ability * dst_h / 100;
+			src_h = vn;
+		}
+
+		/* it seems that every RGB scaler has buffer for 2048 pixels */
+		scanline = subsampled ? mixer->cfg->scanline_yuv : 2048;
+
+		if (src_w > scanline) {
+			DRM_DEBUG_DRIVER("Using horizontal coarse scaling\n");
+			hm = src_w;
+			hn = scanline;
+			src_w = hn;
+		}
+
+		hscale = (src_w << 16) / dst_w;
+		vscale = (src_h << 16) / dst_h;
 
 		sun8i_vi_scaler_setup(mixer, channel, src_w, src_h, dst_w,
 				      dst_h, hscale, vscale, hphase, vphase,
@@ -153,6 +184,23 @@ static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int channel,
 		sun8i_vi_scaler_enable(mixer, channel, false);
 	}
 
+	regmap_write(mixer->engine.regs,
+		     SUN8I_MIXER_CHAN_VI_HDS_Y(ch_base),
+		     SUN8I_MIXER_CHAN_VI_DS_N(hn) |
+		     SUN8I_MIXER_CHAN_VI_DS_M(hm));
+	regmap_write(mixer->engine.regs,
+		     SUN8I_MIXER_CHAN_VI_HDS_UV(ch_base),
+		     SUN8I_MIXER_CHAN_VI_DS_N(hn) |
+		     SUN8I_MIXER_CHAN_VI_DS_M(hm));
+	regmap_write(mixer->engine.regs,
+		     SUN8I_MIXER_CHAN_VI_VDS_Y(ch_base),
+		     SUN8I_MIXER_CHAN_VI_DS_N(vn) |
+		     SUN8I_MIXER_CHAN_VI_DS_M(vm));
+	regmap_write(mixer->engine.regs,
+		     SUN8I_MIXER_CHAN_VI_VDS_UV(ch_base),
+		     SUN8I_MIXER_CHAN_VI_DS_N(vn) |
+		     SUN8I_MIXER_CHAN_VI_DS_M(vm));
+
 	/* Set base coordinates */
 	DRM_DEBUG_DRIVER("Layer destination coordinates X: %d Y: %d\n",
 			 state->dst.x1, state->dst.y1);
diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
index 8a5e6d01c85d26a0be54c11cc696ff129b921a37..a223a4839f45c032364cf5b5a1d07daeb10f4538 100644
--- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
+++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h
@@ -24,6 +24,14 @@
 		((base) + 0x30 * (layer) + 0x18 + 4 * (plane))
 #define SUN8I_MIXER_CHAN_VI_OVL_SIZE(base) \
 		((base) + 0xe8)
+#define SUN8I_MIXER_CHAN_VI_HDS_Y(base) \
+		((base) + 0xf0)
+#define SUN8I_MIXER_CHAN_VI_HDS_UV(base) \
+		((base) + 0xf4)
+#define SUN8I_MIXER_CHAN_VI_VDS_Y(base) \
+		((base) + 0xf8)
+#define SUN8I_MIXER_CHAN_VI_VDS_UV(base) \
+		((base) + 0xfc)
 
 #define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_EN		BIT(0)
 /* RGB mode should be set for RGB formats and cleared for YCbCr */
@@ -33,6 +41,9 @@
 #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK	GENMASK(31, 24)
 #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x)	((x) << 24)
 
+#define SUN8I_MIXER_CHAN_VI_DS_N(x)			((x) << 16)
+#define SUN8I_MIXER_CHAN_VI_DS_M(x)			((x) << 0)
+
 struct sun8i_mixer;
 
 struct sun8i_vi_layer {